News:

Welcome to Hero Mages!

Main Menu

server bug

Started by Gorstak, April 19, 2012, 12:49:50 AM MT

Gorstak

this hapend when i started game with comp:001: Game Started
002: Computer 1's  turn has started
003: Gorstak's Warrior moves from (7, 8) to (10, 2)
004: Gorstak's Summoner moves from (6, 8) to (8, 4)



S=17,25,34,4,21,20,36,16,33,35,15,38,28,0,43,30,44,46,37,41,22,31,6,3,29,39,11,42,49,23,14,7,12,2,10,48,24,13,45,26,27,9,40,32,1,5,47,18,19,8|r=0|pS=hmHId:12901;fR:1093;r:1299;hmCId:3;g2CId:12;tR:1128;t:0;sZ:0;c:0;dR:1328;iB:0;g1HId:12903;uId:2370;g2HId:7305;g1CId:11;hmId:1084;n:Gorstak,iB:1;hmCId:2;g2CId:6;n:Computer 1;t:1;g1CId:5;sZ:1;c:1|cT=sG|dE=0|t=0|sZ=0|mL=XOOXOOOOOXOOXOOOOOOOOOOOOOOOOXO202122OXOOOOOXXOXXXOXXOOXOOOOOOOOOOOXXXOOXOOOXOOXXXOOOOOOOOOOOXOOXXOXXXOXXOOOOOXO101112OXOOOOOOOOOOOOOOOOXOOXOOOOOXOOX|sT=0,4,6,7,3,5,1,2|tT=90|rTO=1,0|o=1|mT=3|hS=2|mId=267
002: tE=8291|gB=0|cT=sT
003: aT=A|i=0|pTT=s|pT=10;2|cT=uA|uId=3
004: aT=A|i=0|pTT=s|pT=8;4|cT=uA|uId=1
005: uId=1|cD=6,23|aT=S|i=41|pTT=s|pT=7;5|cT=uA


Ross Przybylski

Thanks for capturing the command log. Please check the "Source" box next time, though- makes it a little easier when it doesn't have the numbered lines.

Also, what happened? Did it freeze or what did it do?
Manager of D20Studios, LLC

Gorstak

i copied all that i found in log,dont know where is that source cod,what happend is that soon as game started my summoner and warior was on the other side of comps field,and i didnt moved them there and time bar yust frozze sow i had to exit.

Gorstak

i think time freete thing occurs very often now,almost every game.

Gorstak

001: tT=60|r=0|cT=sG|sS=49,41,43,22,30,8,36,0,1,35,17,5,39,16,10,37,12,25,3,2,9,28,33,26,7,27,38,19,18,46,31,11,48,6,23,15,13,34,21,47,42,14,24,32,40,20,44,45,4,29|t=0|hS=0|sZ=0|rTO=0,1|mT=3|mL=XOOXOOOOOXOOXOOOOOOOOOOOOOOOOXO202122OXOOOOOXXOXXXOXXOOXOOOOOOOOOOOXXXOOXOOOXOOXXXOOOOOOOOOOOXOOXXOXXXOXXOOOOOXO101112OXOOOOOOOOOOOOOOOOXOOXOOOOOXOOX|pS=fR:1023;iB:0;hmHId:52726;uId:3095;hmId:8500;g1CId:12;r:1128;hmCId:1;g2CId:6;g1HId:52725;t:0;dR:1119;g2HId:52727;sZ:0;c:0;n:Baronic;tR:1000,fR:1118;iB:0;hmHId:52726;uId:3093;hmId:1084;g1CId:12;r:1338;hmCId:1;g2CId:11;g1HId:52725;t:1;dR:1342;g2HId:12903;sZ:1;c:4;n:Gorstak;tR:1149|dE=0|sT=0,1|o=1|mId=267
002: gB=0|cT=sT|tE=5616
003: pTT=s|i=0|pT=5;5|uId=2|aT=A|cT=uA
004: pTT=s|i=0|pT=7;5|uId=3|aT=A|cT=uA
005: pTT=s|i=0|pT=5;1|uId=2|aT=A|cT=uA
006: pTT=s|i=0|pT=3;6|uId=1|aT=A|cT=uA
007: pTT=s|i=0|pT=4;4|uId=1|aT=A|cT=uA
008: pTT=s|pT=4;3|aT=S|cT=uA|i=45|cD=6,23,15|uId=1
009: pTT=s|i=0|pT=4;2|uId=7|aT=A|cT=uA
010: pTT=u|pT=5|aT=A|cT=uA|i=1|uId=7|dR=7,8,6
011: pTT=s|i=0|pT=8;4|uId=3|aT=A|cT=uA
012: cT=eT|tE=61696














001: Game Started
002: Baronic's  turn has started
003: Baronic's Warrior moves from (5, 8) to (5, 5)
004: Baronic's Bard moves from (7, 8) to (7, 5)
005: Baronic's Warrior sprints from (5, 5) to (5, 1)
006: Baronic's Fighter Mage moves from (6, 8) to (3, 6)
007: Baronic's Fighter Mage sprints from (3, 6) to (4, 4)
008: Baronic's Fighter Mage casts Flesh Golem on (4, 3)
009: Baronic's Flesh Golem moves from (4, 3) to (4, 2)
010: Baronic's Flesh Golem attacks Gorstak's Warrior with  dice roll of [7,8,6]
011: Baronic earns 1 of 3 possible Valor for attacking enemy units this round
012: Baronic's Bard sprints from (7, 5) to (8, 4)
013: Baronic's  turn has ended











hes turn startedand than he got like 4 turns in that one turn,and when time come to0:00 it froze,it hapening every game.

Ross Przybylski

Thanks for the bug reports, Gorstak. I believe the pattern that triggers the bug is defeating a unit who has sprinted while the "sprint" effect is still on the unit. Blue Goo reported a similar issue and I was able to enter the game while the bug was active and capture the game log error. Your reports exhibit similar behavior so I will be able to isolate and correct this problem in next update.

Glad to see you active in so many games! Thanks for being such a valued player!
Manager of D20Studios, LLC

Gorstak

np,tx for creating such addicting game )