I am sure that all of us love this game. But some people want to know more about the creation and development; how did this game become what it is? I am definitely one of those people.
Being a game fiend, I have played many board games and I have even attempted to create one as well. I have heard that this game started off as a board game similar to dungeon and dragons but that the players had more fun attacking each other rather than work cooperatively.
What was your motivation for creating the board game and why did you decide to make it into an online game?
Also, I am curious to know more about what the game was like as a board game and the differences involved with what it has become, and how the game has changed and the difficulties that you have had to overcome. What has the 'tweaking' process been like?
I would also like to know if you have an overall vision for Hero Mages and what it might be. Is it a game intended for fun and exciting quick battles, or do you eventually want to turn it into a game that has many different levels of strategy to it?
Thanks and best wishes for the future!
Being a game fiend, I have played many board games and I have even attempted to create one as well. I have heard that this game started off as a board game similar to dungeon and dragons but that the players had more fun attacking each other rather than work cooperatively.
What was your motivation for creating the board game and why did you decide to make it into an online game?
Also, I am curious to know more about what the game was like as a board game and the differences involved with what it has become, and how the game has changed and the difficulties that you have had to overcome. What has the 'tweaking' process been like?
I would also like to know if you have an overall vision for Hero Mages and what it might be. Is it a game intended for fun and exciting quick battles, or do you eventually want to turn it into a game that has many different levels of strategy to it?
Thanks and best wishes for the future!