Hero Mages

Hero Mages Community Boards => Suggestions & Comments => Topic started by: Warmage on August 16, 2009, 10:40:47 PM MT

Title: How about traps ? perhaps spell or ability
Post by: Warmage on August 16, 2009, 10:40:47 PM MT
Just thinking later it might be cool to have some sort of traps that you can lay.
Title: Re: How about traps ? perhaps spell or ability
Post by: Kvothe on August 17, 2009, 12:19:28 AM MT
Traps rule.
Title: Re: How about traps ? perhaps spell or ability
Post by: Ross Przybylski on August 17, 2009, 02:40:45 AM MT
Hmm...perhaps we need a Thief or Engineer character, eh?  Definitely doable.
Title: Re: How about traps ? perhaps spell or ability
Post by: Joshua on August 17, 2009, 04:56:04 AM MT
I like the idea of adding another character: "Engineer" (in most games, that's the name of the character who lays mines etc)

"Theft" could be character that can steal cards (card cost = 1). One of his other ability could be "Stealth" which can be useable anytime (makes him invisible) for one turn, and have a cool down of 2 turns after its use.
"Healer" = low str and low hp and can heal a target
"Tanker" = high def and health, but very low strength.  Hrmm... what ability could he have?