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Messages - Tamon

#1
Hmmm...how about these?

Character Name | Antagonizer
     STR: 3 DEF: 13 LIFE: 5/5

     Feedback | 2 Cards
     Target visible Mage loses 2 life for each spell he/she casts until your next turn.  ( if this is too powerful add "This ability can't be used your next turn.")

     Amnesia | 1 Card
     Roll a 4 or higher to cause target character to lose all active abilities until start of your next turn. ( I changed the success roll to 4 since this ability doesn't do any damage and only affects active abilities. Maybe if it affected passive abilities too a higher success roll would be justified.)


Character Name | Skirmisher
     STR: 3 DEF: 15 LIFE: 5/5

     Net| 1 Cards
     Place an invisible trap on any unoccupied, visible space within 5 spaces. Any character stepping onto the trap is immobilized and gets Defense -3 until the start of his/her next turn. Traps vanish after being stepped on or after 3 turns (whichever is first).

     Hit 'n Run| 0 Cards
     Instead of attacking, roll 1 die against target adjacent enemy. A result of 13 of more causes 1 damage. Regardless of roll result, Skirmisher may then move to any square within 2-4 spaces (number determined randomly).

As always, balancing any new characters/abilities is the hard part. Hats off to devs of well-balanced games.
#2
Quote from: maltross on August 29, 2010, 08:54:06 PM MT
I like tamon's mind thief, if it had a few changes.

Yeah, something feels missing to me too. Add an idea if you like and maybe I'll share part of the reward with you!  ;)
#3
 I voted on indiePub with username: Tamon (yeah, same as HM).  Here's my character idea...

Character Name | Mind Thief
    STR: 3 DEF: 13 LIFE: 5/5

    Steal Knowledge | 2 Cards
    Steal 1 Random Card from Player

    Amnesia | 1 Card
    Roll a 7 or higher to cause target character to lose all active abilities until start of your next turn.