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Messages - maltross

#46
Feature Requests / Re: New Guardian mechanic
September 17, 2009, 02:06:22 AM MT
maybe you throw some cards in there to offset the massive buff up of the hero, similar to the cripple.
#47
Meeting Place / Re: Boast your Gaming Heritage
September 05, 2009, 01:08:46 PM MT
started with Atari back in the day, then the nes at a friends house. I've played on every console. PC games, every mmo for awhile, til i just got bored with them. Thinking of picking up Champions next week. Of course there's magic, played some pokemon, even bought some Wyvern cards once, if anyone knows what that is.
#48
Suggestions & Comments / Re: New Character idea Threads
September 04, 2009, 06:28:36 PM MT
Demon Lord(Hero)

4att 16def 4/4life

Valor 5: Demon Lord's guardians receive +2 def, while in LoS.
valor 10: Discard 2 cards, Demon lord can summon a Devil Minion. No limit to devils summoned.
Valor 15: Discard 4 cards, Devil minions recieve +str/+def=to the number of Devil Minions in play





Barbed Devil(Guardian)

3att 15def 5/5life

passive: Any ranged attack Barbed Devil makes is at +2str.
discard 2: Barbed Devil's ranged attacks receive +4 to his rolls.

Think of him mostly as a ranged.

Fallen Angel(Guardian)
2att 14def 5/5life

discard 1 card to generate one mana
discard 2 cards to heal target for 3 Life, or grant +3 str, or +3 def

Thinking of these as the UnHoly Trinity pack or something, maybe even do a version of them called the Holy Trinity..something like that. Tell me if i'm getting carried away with these.
#49
Meeting Place / Re: hello all
September 04, 2009, 06:17:49 PM MT
and i will if i see a druid or a dwarven zerk running around :o)
#50
Suggestions & Comments / Re: New Character idea Threads
September 04, 2009, 04:54:05 PM MT
could the fortune teller attack do a min of 2 dmg, say, if she doesn't have any cards?
#51
Meeting Place / hello all
September 04, 2009, 02:09:37 PM MT
Just wanted to say hello to everyone officially. I'll be purchasing everything i can, soon as the money comes in. I really want the Barbi and Samurai. As you all know by now, i'm horrible at the game, but hope to improve. Can't wait to see where the game goes. Ive shown it and talked about it to all my friends, enough so i think they are quite annoyed with me, but whatever. See you guys in-game for my daily butt kicking(as in receiving)
#52
Meeting Place / Re: POLL: Scheduled Gaming Times
September 04, 2009, 02:06:07 PM MT
would be awesome, i'm sitting in the lobby atm, with not a soul around.
#53
Suggestions & Comments / Re: New Character idea Threads
September 04, 2009, 02:01:16 PM MT
Quote from: helpicantfly on September 04, 2009, 10:58:05 AM MT
Vampire.
STR 3 DEF 17 LIFE 5
passive instead of movement flight so can go over walls units etc but no sprint.
1 card if attack hits drains 1 life to the vampire never exceeding his max life.
again feel free to tweak ...

GIANT
STR 5 DEF 17 LIFE 5 MOVEMENT 3
passive attack area upto 2 squares away in los.
1 card  if standing by a wall picks it up and hurls it rolling 3 dice.

not sure if u can make walls disappear yet but thought it was fun ...
and feel free to tweak ....

that would be cool to pick up the walls and throw them
#54
Suggestions & Comments / Re: New Character idea Threads
September 04, 2009, 05:36:17 AM MT
Quote from: diesbudt on September 04, 2009, 03:27:17 AM MT
Quote from: maltross on September 03, 2009, 12:29:47 PM MT
Guardian:Dwarven Beserker
4attack 14def 6/6life

passive:attacks at least 2 around him
passive:any attacks that hit against him, he can make an attack back.
discard 2:can take 2 attacks against 1 unit adjacent

something like this, of course tweak to non game breaking status, if you feel it does. I would like to see some sort of dwarven units, would be nice.


Ill clean it up a bit for ya:

Guardian:Dwarven Beserker
(4attack 14def 6/6life)

Passive: When Dwarven beserker kills a unit, all adjacent enemy units take 1 damage.
{2 card}: (Whirlwind): Make a 2 STR attack to all adjacent units (friendly and foe alike)

Oh, i like that.
#55
Suggestions & Comments / Re: New Character idea Threads
September 03, 2009, 12:29:47 PM MT
Guardian:Dwarven Beserker
4attack 14def 6/6life

passive:attacks at least 2 around him
passive:any attacks that hit against him, he can make an attack back.
discard 2:can take 2 attacks against 1 unit adjacent

something like this, of course tweak to non game breaking status, if you feel it does. I would like to see some sort of dwarven units, would be nice.
#56
Suggestions & Comments / Re: New Character idea Threads
September 02, 2009, 12:48:28 PM MT
How about a hero type

Druid: 2 attack 14 def 6/6
maybe discard 4 cards to shapechange into a character that's in combat. Does this at 10 valor. Discard 2 cards, at 8 valor, can summon an additional creature from your hand, or maybe their own type of creature. Maybe give some variance to the creatures she can summon, like a bear or alligator..something like that.

i like summoning in this game, so how about a different route.

Golem Lord: 2 attack, 15 def, 5/5
5 valor, discard 1, can heal any ally summon in play.
8 valor, discard 3, can summon extra summon.
15 valor, discard 3, destroy target summon in play..
something like that.
sorry if i'm a complete nub at the character ideas. I'll have more as i play the game more.
On a side note, i do like the ninja, but maybe make it so he can vanish/invis for a turn or so and move without anyone seeing him.