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Topics - MagicMissle

#1
Bugs & Support / Payment Options
September 08, 2012, 09:58:20 PM MT
Just wondering why I can't use a prepaid debit card for a payment option? The card number isn't valid or something :(

-Kevin
#2
Suggestions & Comments / PMing Friends
August 31, 2012, 02:04:46 AM MT
Could you make an option to be able to PM our friends while they are offline? That would be really convenient.
#3
Bugs & Support / Sorceress Cheat
August 31, 2012, 01:09:24 AM MT
This is bull! Your AI Sorceress attacked me with lightning bolt and I wasn't even diagonal to her! She killed me because of this! Here is the Cmd and Game page things -_-

001: r=0|gId=37376|hS=2|t=0|sZ=0|sT=6,4,1,5,3,7,0,2|v=1.8.0|pS=r:1082;hmCId:1;hmId:7547;t:0;sZ:0;dR:1012;hmHId:46806;c:3;g2HId:46808;iB:0;g1HId:46805;uId:1114;n:MagicMissle;g1CId:12;g2CId:9;fR:1000;tR:1085,hmCId:2;hmId:0;t:1;sZ:1;hmHId:0;c:2;g2HId:0;iB:1;g1HId:0;n:Computer 1;g1CId:11;g2CId:6|cT=sG|mN=Circle of Slaughter|sS=40,11,9,31,25,3,32,14,21,30,0,46,7,12,20,48,49,39,38,10,35,4,26,45,23,42,15,18,28,27,36,24,22,16,37,2,19,1,34,5,41,29,17,33,13,44,47,43,8,6|mP=8|o=3|rTO=1,0|dE=0|tT=120|mT=3|mId=242|mL=OOOOO505152OOOOOOOOO12OOO30OOOOOOO11OOOOO31OOOOO10OOOOOOO32OOO72OOOOOOOOO80OO71OOOOOOOOO81OO70OOOOOOOOO82OOO42OOOOOOO20OOOOO41OOOOO21OOOOOOO40OOO22OOOOOOOOO626160OOOOO
002: cT=sT|gB=0|tE=5235
003: cT=uA|uId=2|pT=2|aT=S|i=34|pTT=u
004: cT=uA|uId=2|pT=5;7|aT=A|i=0|pTT=s
005: cT=uA|uId=2|cD=2,37|pT=4;6|aT=S|i=41|pTT=s
006: cT=uA|uId=2|cD=16|pT=1|aT=S|i=5|pTT=u
007: cT=uA|uId=3|pT=4;2|aT=A|i=0|pTT=s
008: cT=uA|uId=3|dR=7,1|pT=1|aT=A|i=1|pTT=u
009: cT=uA|uId=2|cD=22|dR=13,19,3,15,19|pT=1|aT=S|i=17|pTT=u
010: cT=eT|tE=27973
011: cT=sT|gB=0|tE=27979
012: cT=uA|uId=1|cD=24|pT=1|aT=S|i=33|pTT=u
013: cT=uA|uId=1|cD=36|pT=3|aT=S|i=8|pTT=u
014: cT=uA|uId=1|dR=4,4,1,19|pT=3|aT=A|i=1|pTT=u
015: cT=uA|uId=1|pT=7;1|aT=A|i=0|pTT=s
016: cT=eT|tE=45551
017: cT=sT|gB=0|tE=45560
018: cT=uA|uId=3|pT=8;1|aT=A|i=0|pTT=s
019: cT=uA|uId=3|dR=3,19|pT=1|aT=A|i=1|pTT=u
020: cT=uA|uId=2|cD=28,18|sTT=u|dR=12,1,13,14,11;9,17,5,12,1|sT=3|pT=1|aT=S|i=19|pTT=u
021: cT=uA|uId=2|cD=15|pT=2|aT=S|i=1|pTT=u
022: cT=eT|tE=58613
023: cT=sT|gB=0|tE=58615
024: cT=uA|uId=1|cD=45,23,42|pT=6;2|aT=S|i=44|pTT=s
025: cT=uA|uId=4|pT=6;6|aT=A|i=0|pTT=s
026: cT=uA|uId=4|dR=16,7,14,10|pT=2|aT=A|i=1|pTT=u
027: cT=uA|uId=1|pT=12;1|aT=A|i=0|pTT=s
028: cT=eT|tE=115181
029: cT=sT|gB=0|tE=115183
030: cT=uA|uId=2|dR=8,13|pT=4|aT=A|i=1|pTT=u
031: cT=uA|uId=2|cD=26|pT=4|aT=S|i=29|pTT=u
032: cT=uA|uId=2|dR=17,9,20|pT=1|aT=A|i=2|pTT=u
033: cT=eE|playerId=0
034: cT=eE|playerId=0

001: Game #37376 Started
002: Computer 1's  turn has started
003: Computer 1's Sorceress casts Mana Surge
004: Computer 1's Sorceress moves from (9, 8) to (5, 7)
005: Computer 1's Sorceress casts Earth Elemental on (4, 6)
006: Computer 1's Sorceress casts Hex on MagicMissle's Fighter Mage
007: Computer 1's Earth Elemental moves from (4, 6) to (4, 2)
008: Computer 1's Earth Elemental attacks MagicMissle's Fighter Mage with  dice roll of [7,1]
009: Computer 1 earns 1 of 3 possible Valor for attacking enemy units this round
010: Computer 1's Sorceress casts Seeker Missile on MagicMissle's Fighter Mage
011: Computer 1's Seeker Missile attacks MagicMissle's Fighter Mage with  dice roll of [13,19,3,15,19]
012: Computer 1 earns 2 of 3 possible Valor for attacking enemy units this round
013: MagicMissle's Fighter Mage loses 4 life
014: Computer 1's  turn has ended
015: MagicMissle's  turn has started
016: MagicMissle's Fighter Mage casts Healing Touch on MagicMissle's Fighter Mage
017: MagicMissle's Fighter Mage recovers 3 life
018: MagicMissle's Fighter Mage casts Sunder Armor on Computer 1's Earth Elemental
019: MagicMissle's Fighter Mage attacks Computer 1's Earth Elemental with  dice roll of [4,4,1,19]
020: MagicMissle earns 1 of 3 possible Valor for attacking enemy units this round
021: Computer 1's Earth Elemental loses 1 life
022: MagicMissle's Fighter Mage moves from (3, 2) to (7, 1)
023: MagicMissle's  turn has ended
024: Computer 1's  turn has started
025: Computer 1's Earth Elemental moves from (4, 2) to (8, 1)
026: Computer 1's Earth Elemental attacks MagicMissle's Fighter Mage with  dice roll of [3,19]
027: Computer 1 earns 1 of 3 possible Valor for attacking enemy units this round
028: MagicMissle's Fighter Mage loses 2 life
029: Computer 1's Sorceress casts Fireball on MagicMissle's Fighter Mage
030: Computer 1's Fireball attacks MagicMissle's Fighter Mage with  dice roll of [12,1,13,14,11]
031: Computer 1 earns 2 of 3 possible Valor for attacking enemy units this round
032: Computer 1's Fireball attacks Computer 1's Earth Elemental with  dice roll of [9,17,5,12,1]
033: MagicMissle's Fighter Mage loses 2 life
034: Computer 1's Earth Elemental loses 1 life
035: Computer 1's Earth Elemental is defeated!
036: Computer 1's Sorceress casts Armor of Aegis on Computer 1's Sorceress
037: Computer 1's  turn has ended
038: MagicMissle's  turn has started
039: MagicMissle's Fighter Mage casts Crystal Golem on (6, 2)
040: MagicMissle's Crystal Golem moves from (6, 2) to (6, 6)
041: MagicMissle's Crystal Golem attacks Computer 1's Sorceress with  dice roll of [16,7,14,10]
042: MagicMissle earns 1 of 3 possible Valor for attacking enemy units this round
043: Computer 1's Sorceress is immobilized.
044: Computer 1's Sorceress loses 2 life
045: MagicMissle's Fighter Mage moves from (7, 1) to (12, 1)
046: MagicMissle's  turn has ended
047: Computer 1's  turn has started
048: Computer 1's Sorceress attacks MagicMissle's Crystal Golem with  dice roll of [8,13]
049: Computer 1 earns 1 of 3 possible Valor for attacking enemy units this round
050: Computer 1's Sorceress casts Sleep on MagicMissle's Crystal Golem
051: MagicMissle's Crystal Golem is stunned.
052: Computer 1's Sorceress uses Lightning Bolt on MagicMissle's Fighter Mage
053: Computer 1's Lightning Bolt attacks MagicMissle's Fighter Mage with  dice roll of [17,9,20]
054: Computer 1 earns 2 of 3 possible Valor for attacking enemy units this round
055: MagicMissle's Fighter Mage loses 2 life
056: MagicMissle's Fighter Mage is defeated!
057: MagicMissle  has been eliminated!
058: MagicMissle's Crystal Golem has been removed from play
059: Computer 1 is the winner. What would you like to do next?
#4
Ask a Developer / Awkward Topic...
August 01, 2012, 01:28:39 PM MT
Hey Ross... I was wondering if you could help me create my own gaming website. I would like to start something of a discussion website about different games, and allow people to express their like and dislikes on games, and how we could improve those games. Then eventually I would like to pool all these ideas and world wide support into a game that ties both Medieval and Modern time games. I have friends who only like to play Medieval games and PLENTY who will (stubbornly) only play modern games such at MW3 and Halo and all that. I just want to make a game that interests EVERYONE across the board. I know I am only 15, but this would be a great idea for a future career. I know you are busy a lot, but I would really appreciate the pointing in the right direction.
Au Revoir,
Kevin
#5
Suggestions & Comments / New Character/Team Ideas
July 13, 2012, 02:30:22 PM MT
Hey Ross. I was up have the night planning all this out, so don't fail me now :D I think each team should get a bonus if you use all three characters of that set (Sorceress, Paladin, Warrior) They should get bonuses because the naturally work well together :D

Sorceress, Paladin, Warrior
For The Emperor- The Paladin and Warrior gain +3 to hit on melee rolls and the Sorceress gets +2 to hit on Destruction spells (added on to her existing +1)

Fighter Mage, Rogue, Bard
Elven Haste- All characters movement speed is increased by 1 and sprint can be used every turn.

Wizard, Psionist, Samurai
Arcane Controls All- The Psionist gains the ability to control select (you select these Ross for it to be fair) manipulation spells. The Wizard and Smaurai have the ability to teleport to each other during that player's turn (you can configure this on the ability bar)

Summoner, Barbarian, Soul Reaver
Dark Intentions-  All characters under control of the Summoner (including Guardians) gain +1 attack die the first time they attack each turn
#6
Bugs & Support / Ranking System isn't working
July 10, 2012, 08:35:43 PM MT
My wins and losses won't update after ranked matches... Can you fix that Ross?
#7
Bugs & Support / Update on Website
July 10, 2012, 01:38:13 AM MT
When I went to d20studios.com, the page pulled up and said this was a 4 player game... Ross, you might want to make sure everything is up to date before you update....
#8
Feature Requests / Background Story Edit Request
July 08, 2012, 03:03:05 AM MT
Ross, I was wondering if I could re-write/ add on to your background story. I like the basic ethics and details to it, but as a professional writer (as a side job/hobby) I would like to add to it. It could be longer and it could appear to be given more descriptive backgrounds to each Mage. And it could be more focused on the result the Emperor came up with for his Hero Mage. I know it's all in the tutorial, but if I wanted to, I could create a 5 page long (typed font 12) story out of that bit you put online... I don't mean ANY offense, but I kind of see it as a challenge, as it would be the second story I edit, I usually only write my own. It would also give me something interesting to do. It's a request, I won't be mad or offended if you say no, I just kind of thought this could help me towards my dream career :) Thanks, Kevin
#9
Bugs & Support / Technical Support
July 08, 2012, 02:35:27 AM MT
I am 'technically' supporting you by saying this:

Dear Ross,
       I have enjoyed playing HeroMages since 2009, when I first found the picture of the Fighter Mage on Google. I was looking up random 'Mage' images on Google to use as my profile picture, and I am came across this blonde dude wearing green clothes and wielding a sword. I clicked on the link and it sent me here. I signed it as a guest like it was nothing, and went forward. I was hooked immediately. For 3 years out of my 15 year old life I have played this game because it was fun, exciting, friendly, and mostly, everything I was looking for in a game.
        When I was 12 my family and I started playing Dungeons and Dragons. This sparked my liking for the grid and bird's eye view map. Since I was 8, I was playing Magic the Gathering (and eventually the World of Warcraft TCG), This helped me like the idea of a deck, and the idea that a shared deck would be interesting. As I played more and more I realized one thing, I was addicted. I have NEVER, and this still stands until today, enjoyed a single game so much. I have played HeroMages more than I have played World of Warcraft. This game is something that I find has changed my gaming experience. Yes, I do admit that I have a lot more ideas, and I AM DYING FOR A HEALER-TYPE MAGE TO COME OUT, this game is awesome.
        I'm not going to bore you with other details and try to be a suck-up, but I read you're entire thing on Adobe. Some things shocked me, but you have done a great job, especially under the circumstances. I'm glad to be of help, now and from back in the past. Ross, you have done an excellent job, I think you need the 'I'm the best game creator in the world award' (had to suck up some).
                                                                                                                 Feel the support,
                                                                                                                                   Kevin
P.S. I liked the original game design better because I still felt like a newb back then.  ;D
P.P.S. Can I have a free Healer-Type Mage when it comes out?
#10
Bugs & Support / RANKING SYSTEM IS BOGUS!
May 20, 2012, 03:56:17 AM MT
I just won a ranked match, and it counted it as a loss! Ross, please,
FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

TTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIISSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS

Currently, I am supposed to be at 21 wins and 24 losses, but it has me at 20 wins and 25 losses

Ross, Me no happy bout this (like Jar Jar Binks)
#11
Bugs & Support / Kindle Fire App Problem
April 12, 2012, 11:54:57 PM MT
On the Amazon App Store, the Free version isn't on there... Can you please get it on there for me? Otherwise, I won't be able to play on my Kindle Fire....
#12
Feature Requests / Question (for Ross)
April 06, 2012, 01:24:42 AM MT
can i get your email? i need to ask you somethings. and It would be more convenient for me to use my email. thanks
#13
Events / NEW TOURNAMENT! (finally)
April 06, 2012, 01:22:12 AM MT
I would like to hold a tournament. This could get people back on more, and to try out the new Version of HM. Though I would love too, I cant make any rewards myself. I haven't been able to buy anything myself of late, so this is the down fall. BUT if anyone would volunteer to come up with a reward, that would be fantastic. *hint hint nudge nudge to diebudt*

The rules, time/date, and number of attendees will be posted at a later date. Please email me @ kdbjr@hotmail.com for any questions. THANKS!
#14
Events / Tournaments..
April 05, 2012, 03:32:55 AM MT
Can you hold another tournament Ross? I never got to be in one and I thought it would be cool.
#15
Events / Reforms
April 05, 2012, 01:21:40 AM MT
This new version of HM can be described in one word: EPIC

Now that I got that out, I have two small complaints for Ross

1) Game creation takes forever now when you have a bunch of NPCs. The style is cool, but it takes a lot more time than it used to.

2) MORE PEOPLE NEED TO GET ON AND TRY THIS!!!!!!!!!!!!! (slackers)

Anyway, Ross, thanks so much. This has made the game so much better. You should feel accomplished  ;D
#16
Feature Requests / Status?
March 08, 2012, 10:46:54 PM MT
I mean no offense nor rush, but I was just wondering how far you were coming along in the different requests we have put out, such a single player/campaign mode, clans, etc.

Ive been playing ALOT lately and I was just wondering when things will get updated.... I guess its cuz im impatient :)
#17
Feature Requests / Healer Mage
February 27, 2012, 01:55:08 AM MT
Okay, so we have the 5 types of spells and 4 types of mages. Sorceress is Destruction, Fighter Mage is Augmentation, Wizard is Manipulation, and Summoner is well, Summon. So WHERE DOES RECOVERY COME IN???????????????? Each types of spell needs its own class!

I once thought that Paladins should be able to use Recovery spells, but that WOULD be OP so I disregarded that.

Some people would say Recovery-Specialized Mage would be OP...... Well they are wrong. Here is some ideas Ross can make to make them not "OP":

1) They can't use melee
2) They can't use Destruction powers
3) They have ridiculously low armor, like 10 or 11
4) Can not have both Paladin and Healer on your team at the same time

Some powers I would suggest:

1) To replace melee, they can have a Heal 1 Health touch "attack"
2) Draw a random Recovery card- 5 Valor Cost: 1 Card
3) Heal one friendly ally for 3 Health, ally can't be healed for two turns- 10 Valor Cost: 1 Card
4) Passive Your hero automatically heals one from itself at the start of its turn 15 or 20 Valor*
*I suggest 20 Valor, even though everyone else's is 15 because this kind of is OP.

I know this was random, but Ross you've neglected the class I would prefer to play the most.....

Any comments or dislikes?