My characthers
Character Name: Cleric | Mage
STR:4 DEF:14 LIFE: 6/6
Ability 1 Cure | Cost:2 | valor 5
Description: Cure 2 life to target ally
Ability 2 Revive | Cost 4 | Valor 10
Description: Place your last defeated hero on target space with 1 life remaining. Hero may use actions immediately.
Ability 3 Magic Defense | Passive | valor 15
Description: Cleric gains +3 def for magic atacks
Ability 4 Recovery | Passive |
Description Player can cast Recovery spells for 1 less mana.
Character Name: Knight | Guardian
STR:3 DEF:16 LIFE: 6/6
Ability 1 Armor Defense | Passive
Description: Knight gains +1 def for melee atacks
Ability 2 Full Power | Cost 1
Description: Knight gains +2 atack and -2 def until the start of your next turn.
Character Name: Ninja | Guardian
STR:3 DEF:15 LIFE: 6/6
Ability 1 Shukiken| Cost 1
Description: Ninja can atack visible units.
Ability 2 Invisibility | Cost 2
Description: Ninja cames invisible (for opponent) until the start next turn.
Character Name: Cleric | Mage
STR:4 DEF:14 LIFE: 6/6
Ability 1 Cure | Cost:2 | valor 5
Description: Cure 2 life to target ally
Ability 2 Revive | Cost 4 | Valor 10
Description: Place your last defeated hero on target space with 1 life remaining. Hero may use actions immediately.
Ability 3 Magic Defense | Passive | valor 15
Description: Cleric gains +3 def for magic atacks
Ability 4 Recovery | Passive |
Description Player can cast Recovery spells for 1 less mana.
Character Name: Knight | Guardian
STR:3 DEF:16 LIFE: 6/6
Ability 1 Armor Defense | Passive
Description: Knight gains +1 def for melee atacks
Ability 2 Full Power | Cost 1
Description: Knight gains +2 atack and -2 def until the start of your next turn.
Character Name: Ninja | Guardian
STR:3 DEF:15 LIFE: 6/6
Ability 1 Shukiken| Cost 1
Description: Ninja can atack visible units.
Ability 2 Invisibility | Cost 2
Description: Ninja cames invisible (for opponent) until the start next turn.