Hero Mages

Hero Mages Community Boards => Suggestions & Comments => Topic started by: Trasd on May 11, 2012, 03:31:43 AM MT

Title: Pally vs Undead
Post by: Trasd on May 11, 2012, 03:31:43 AM MT
In most of these games, a Paladin (or healer) has special divine blessings that give them power over undead monsters.  I thought it might be interesting to give the Pally in HM the option to use her healing ability to cause 1 HP of damage on the skeletons.  I don't believe this would significantly change the balance of the game since she still needs to use a card for this feature.  I just think this would add a little more flavor (really I just don't want Ross to have any time to rest! LOL).

Thoughts?
Title: Re: Pally vs Undead
Post by: Ross Przybylski on May 11, 2012, 03:43:03 PM MT
I like it! This would be a great way to help trade off the Paladin's "self healing" ability towards something more aggressive that will keep the game moving.
Title: Re: Pally vs Undead
Post by: Archie on May 18, 2012, 11:44:15 AM MT
I love the idea. I'd like it if it was a 2 dice roll against the skeletons rather than an automatic destroy - similar to the archers sniper shot power (sorry forgotten it's proper name).

The skeletons are pretty weak already...an auto kill power seems a bit harsh.

And here's me saying this who already loves the paladin!
Title: Re: Pally vs Undead
Post by: MagicMissle on May 19, 2012, 01:38:22 PM MT
It should also be against the flesh golems as well. They are made of flesh and is literally dead meat compiled into a body by magic :) GREAT idea though
Title: Re: Pally vs Undead
Post by: Trasd on May 25, 2012, 01:51:25 PM MT
Quote from: Archie on May 18, 2012, 11:44:15 AM MT
I love the idea. I'd like it if it was a 2 dice roll against the skeletons rather than an automatic destroy - similar to the archers sniper shot power (sorry forgotten it's proper name).

The skeletons are pretty weak already...an auto kill power seems a bit harsh.

And here's me saying this who already loves the paladin!
Thanks.  I am not married to the damage mechanics, just thought the pally dealing - or having a chance to deal - damage against undead would be great.  But, I really think the heal ability should be used for this, even if die rolls are implemented.