Hero Mages

Hero Mages Community Boards => Suggestions & Comments => Topic started by: q666 on February 19, 2013, 11:49:11 AM MT

Title: Reviving Mages
Post by: q666 on February 19, 2013, 11:49:11 AM MT
Right now it is possible to revive guards, but not mages. Since mages get stronger and stay dead for good they are the prime target for the opposite side. Players that have lost the mage are in a position from which there is very little chance for an comeback.

Therefore i would like to suggest an option to revive mages. It should be a very offbeat chance so simply allowing the revive spell to work for mages would be way to easy. Since mana and spells keep flowing afte the mages death i thought it could be accomplished with a combination of spells.

For example:

-revive spell plus 3 spells form other schools of magic
-one card from each school of magic
-revive+lightning+Bloom

Knowing an option like this exists would make ignoring guards much more dangerous and offer the chance for stunning combacks in the last minute.
Title: Re: Reviving Mages
Post by: ili84 on February 21, 2013, 08:10:45 AM MT
But isn't it the scope of the game to kill the enemies' mages? Hence the name "Hero Mages"?
Title: Re: Reviving Mages
Post by: q666 on February 24, 2013, 09:18:47 AM MT
Quote from: ili84 on February 21, 2013, 08:10:45 AM MT
But isn't it the scope of the game to kill the enemies' mages? Hence the name "Hero Mages"?
Well it may be the goal in Mage Duel or Assassination, but not in the kill everybody typ. And even if Mages could be revived they would still remain the main target, but comebacks would be a little easier and disregarding lonely guards a little more dangerous. For the side with mage running and collecting Spells could become costly if the other guy can revive his mage and for the side without a mage the nature of Spells he is dealt still retain  some sort of significance.