Dear Hero Mages community,
I just wanted to take a moment to share what we have in the works for the next release of Hero Mages, v1.2.0. It’s not often you get to see the developer’s side of view, and I know from the gamers’ side that it can be very frustrating facing bugs or wondering when the next new feature is going to arrive, so here I am to give you the scoop and listen to what you have to say.
Right now, our primary focus is resolving the Memory Leak issue that has been causing crashes and frustration for everyone. I'm happy to report that after considerable work, we have nearly eradicated this problem and should have our next update ready very soon (end of this week or early next week).
Other issues we're planning to take care of in this release are the various bugs and game lock-ups caused by the Imprison spell, the missing-card line of sight issue, the "I can't see my screen because the combo boxes are in the way" issue, and a few other minor bugs.
New features for this release will include staggered turns for random team games, the ability to group random teams together for those custom maps of yours, and some enhancements to the interface to allow you to view game spectators.
We'll also be making some changes to the ranking and leaderboard system that should benefit everyone- and- if you're lucky, you might also see a new game mode

I know many of you will be disappointed that the ability to rejoin dropped games will not be included in this release, and I wanted to explain that this is due to the sheer complexity of storing the game state as data. Currently, all games require synchronous updates from the players as moves are made (this ensures minimal bandwidth and optimal performance, allowing you to enjoy Hero Mages even on low connection speeds). Hence, to implement this will require careful consideration as to how to store the game data most effectively. I want to build it so that the feature not only supports mid-game joining for spectators and players alike, but also the ability to save games and even replay your matches for later review and/or bragging rights. As such, this will be the focus of v1.3.0 or v1.4.0 depending on how complex the other new features we’re planning are to build, and it may take a few more weeks. Rest assured, v1.2.0 will relieve many of the crashes/issues you were facing in the meantime (minimizing the need to rejoin games in the first place).
Keep us posted on your needs and wants in the forums as you’ve been doing- we listen and respond!
~Ross