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New card type idea

Started by diesbudt, April 06, 2010, 04:33:41 AM MT

diesbudt

(auras)

Auras have an ongoing effect until discarded from the hand once used. (Either by ability, or manually.)

Offensive aura: cost: 2 mana. All your units have +1 Strength. At the start of each turn, you gain 1 less mana at the start of each turn while this aura is active.

Defensive aura: cost: 2 mana. All your units have +1 Defense. At the start of each turn, you gain 1 less mana at the start of each turn while this aura is active.

Mastery Aura: cost: 2 mana. All your units abilities now cost 1 card less (to a minimum of 1 card). At the start of each turn, you gain 1 less mana at the start of each turn while this aura is active.

Inspiration Aura: cost: 2 mana. All your units have +2 to dice rolls. At the start of each turn, you gain 1 less mana at the start of each turn while this aura is active.

OR

Offensive aura: cost: 2 mana. All your units have +2 Strength and -1 Defense. At the start of each turn, you gain 1 less mana at the start of each turn while this aura is active.

Defensive aura: cost: 2 mana. All your units have +2 Defense and -1 Strength. At the start of each turn, you gain 1 less mana at the start of each turn while this aura is active.

Gorstak

Offensive aura: cost: 2 mana. All your units have +2 Strength and -1 Defense. At the start of each turn, you gain 1 less mana at the start of each turn while this aura is active.

Defensive aura: cost: 2 mana. All your units have +2 Defense and -1 Strength. At the start of each turn, you gain 1 less mana.

better -2 mana

helpicantfly

i take it you can t have more than 1 active at a time ?

diesbudt

yes help, but since you get less mana each turn, at most ( if you get mana surge) you can have 3 active at once, though this means no more mana or cards drawn, untill you discard one. which you can use a chars ability for. It was an interesting idea I thought of last night reading rosses changes coming thursday.