Ross Przybylski
Administrator
Posts: 1051
D20Studios, LLC
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« Reply #2 on: July 10, 2010, 02:53:05 PM MT » |
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Hi Dalai,
Thanks for posting. Yes, there are some differences in LOS in Dungeon Blockade due to the nonsymmetrical structure of the map. The north side has their barrier block one space closer to the mages than the south end, providing better cover at closer range. However, the position of this block also leaves north side more vulnerable from diagonal attacks coming from the south corner. The differences are subtle (only by a couple spaces) but can make an impact on attack strategies.
In Valley of War, the last player on the team does arguably have a disadvantage, but, on the converse, so does the last player on the opposing team. Here’s where effective team strategies come into play: use your Team Chat ability (hotkey: “T”) to coordinate with your allies. If your mage is in a vulnerable position, request help from your allies to use shield spells, healing, or position units to block enemy attacks. Part of the fun and challenge of Hero Mages is recognizing the natural disadvantages and randomness of the game and uncovering ways to overcome obstacles and turn the battle in your favor.
And, of course, we also offer a map editor so you can experiment with your own ideas. The best part is that you can reuse your editor slots and, any friends you invite to your game can play on your maps (even if they don’t have map editor slots).
Hope this helps!
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