Hero Mages
July 07, 2022, 01:23:22 AM MT *
Welcome, Guest. Please login or register.

Login with username, password and session length
News: Welcome to Hero Mages!
   Home   Help Search Calendar Login Register  
Pages: [1]
Author Topic: Map Changes  (Read 3260 times)
Ross Przybylski

Posts: 1051

D20Studios, LLC

View Profile
« on: July 01, 2012, 02:58:28 PM MT »

In response to Kenjun's post about the map balance, I've made some adjustments to Crystal Palace and Infernus. Crystal Palace, I simply switched player 3 and 4's starting locations, so when playing map as a duel, each player starts on opposite sides of the structure. I wanted Infernus to work better for duels, so I added some walls in the middle to block first turn line of sight, repositioned start positions, and swapped location of player 3 and 4 so in a duel, you start on opposite diagonals. These changes are live on the servers now and will be seen in single player once v1.8.0 is posted later this month. Enjoy!

Manager of D20Studios, LLC

Posts: 73

View Profile
« Reply #1 on: July 02, 2012, 09:08:39 AM MT »

I quite like the Infernus map so I will have to play a few rounds to see what these changes feel like. Looks good from the quick peek I had.
Pages: [1]
Jump to:  

Powered by SMF 1.1.9 | SMF © 2006-2009, Simple Machines LLC