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Skeletons and LoS

Started by Aerotheos, July 29, 2009, 07:40:51 PM MT

Aerotheos

Two requests:

1.  It would be nice to be able to see a difference between the skeletons that are summoned from the card, and the one that comes from the Summoner's Valor ability.  This way the player knows which skeleton will be destroyed when re-summoning.  Perhaps this could be done with some sort of aura around the picture at the right(not the 3-D playing piece).

2.  Since so many things require line of sight, it would be useful to have a symbol next to the mana/card cost that tells us whether it is also required.

Joshua

I agree with (2), as sometimes we're not clear if it's a line-of-sight required card or not (i.e. teleport)

Ross Przybylski

You got it- we can definately do both of those.  We'll plan to implement a LOS eye icon with the card popup along with the update to darken cards as requested in another post.  In general it seems that the more we can get the interface to help identify your available choices during a turn, the more it helps players get smooth gameplay experience- so we will continue to develop the system further.

Adding some markings to the skeleton guard is no prob.  Thanks for the suggestions!
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