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Author Topic: Sprint d-6 roll bug fix?  (Read 1842 times)

Posts: 52

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« on: May 31, 2014, 09:49:42 PM MT »

Any chance the async bug could be fixed by making sprint a "logged roll" like an attack? The math seems to be Sprint=1+[d6]. I know this would require more animations but would go a long way for a lot of people
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