Thanks for enlightenning me on this Ross.
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Show posts MenuQuote from: Ross Przybylski on October 13, 2010, 12:14:18 AM MT
Experience could then relate to rank as well as allow access to certain unlockable items like custom armor for your heroes.
So, while rating reflects your true-skill level (to be used later for match making purposes) on the basis of wins/losses against rated players, experience rewards you for playing games and specific feats and accomplishments within each game.
Quote from: Kazin on August 02, 2010, 03:14:00 AM MT
As for the special character, it would be only logical to have a mage how specializes around healing spell : sorc works around destruction, fighter mage augmentation, summoner around summons, the other old dude around manipulation...
But the question is : what sort of unit ? Some sort of priest ? I'm not sure about how the mechanics would work. Some healing ? Blessing ? But it would look too much like the paladin. Bottom line : wouldn't know without some serious thinking ! =)
Quote from: Warmage on July 17, 2010, 03:53:47 PM MT
3 - remember cards you are holding other players cant have, so i find it almost more useful to know what an opponent doesnt have rather than what i do. Often i will hold onto spells such as teleport or revive just to make sure other players dont get them.